Where's my cheese? - [Game level design focus]
Project Overview: "Where's My Cheese?" is a maze action game where players control a mouse collecting cheese while evading various enemies. This project was developed individually in Unity over two weeks as a sixth-form final project.
Planned levels: Multiple levels with increasing difficulty.
- Level 1: Human enemy, slow with a limited sensory range.
- Level 2: Faster cat enemy with an extended sensory range.
- Level 3: Multiple rat enemies in an attic setting (planned but not completed).
Development Focus:
- Enhanced enemy AI behavior
- Engaging level design
Skills Developed:
- UI design
- C# programming for enemy AI and hiding mechanics
- Level design
Key Features:
- Genre: Open world adventure game
- Gameplay: Single-player, exploration, and collection
- Setting: Outer-space colorful cartoon style
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