Where's my cheese? - [Game level design focus]

Commentary videos: 

Part 1: https://youtu.be/TzQKatrA9KQ

Part 2: https://youtu.be/u2FXLkKlgZw

Project Overview: "Where's My Cheese?" is a maze action game where players control a mouse collecting cheese while evading various enemies. This project was developed individually in Unity over two weeks as a sixth-form final project.

Planned levels: Multiple levels with increasing difficulty.

  • Level 1: Human enemy, slow with a limited sensory range.
  • Level 2: Faster cat enemy with an extended sensory range.
  • Level 3: Multiple rat enemies in an attic setting (planned but not completed).

Development Focus:

  • Enhanced enemy AI behavior
  • Engaging level design

Skills Developed:

  • UI design
  • C# programming for enemy AI and hiding mechanics
  • Level design

Key Features:

  • Genre: Open world adventure game
  • Gameplay: Single-player, exploration, and collection
  • Setting: Outer-space colorful cartoon style